This commit is contained in:
Marc Wieland
2025-06-16 16:09:54 +02:00
commit 3489892120
896 changed files with 99564 additions and 0 deletions

47
frontend/src/App.css Normal file
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@tailwind base;
@tailwind components;
@tailwind utilities;
#root {
max-width: 1280px;
margin: 0 auto;
padding: 2rem;
text-align: center;
}
.logo {
height: 6em;
padding: 1.5em;
will-change: filter;
transition: filter 300ms;
}
.logo:hover {
filter: drop-shadow(0 0 2em #646cffaa);
}
.logo.react:hover {
filter: drop-shadow(0 0 2em #61dafbaa);
}
@keyframes logo-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
@media (prefers-reduced-motion: no-preference) {
a:nth-of-type(2) .logo {
animation: logo-spin infinite 20s linear;
}
}
.card {
padding: 2em;
}
.read-the-docs {
color: #888;
}

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frontend/src/App.tsx Normal file
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import './App.css';
import MultiHintGame from './components/MultiHintGame';
import { useEffect, useState } from 'react';
function App() {
const [darkMode, setDarkMode] = useState(() => {
// Optional: prüfe bevorzugtes System-Theme
return window.matchMedia('(prefers-color-scheme: dark)').matches;
});
useEffect(() => {
if (darkMode) {
document.documentElement.classList.add('dark');
} else {
document.documentElement.classList.remove('dark');
}
}, [darkMode]);
const toggleDarkMode = () => {
setDarkMode(!darkMode);
};
return (
<div className="min-h-screen w-full bg-gray-50 dark:bg-gray-900 text-gray-900 dark:text-white">
<div className="absolute top-4 right-4">
<button
onClick={toggleDarkMode}
className="bg-gray-200 dark:bg-gray-700 text-sm px-3 py-1 rounded hover:scale-105 transition"
>
{darkMode ? '☀️ Light' : '🌙 Dark'}
</button>
</div>
<div className="flex flex-col items-center justify-start pt-10">
<MultiHintGame />
</div>
</div>
);
}
export default App;

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import { useEffect, useState, useCallback } from "react";
import confetti from 'canvas-confetti';
// Styles
import '../styles/styles.css';
// Types
type GameSession = {
id: number;
hint: string;
totalHints: number;
digits: number;
answer: number;
link?: string;
};
type GuessResponse = {
correct: boolean;
feedback: string;
nextHint: string | null;
explanation: string | null;
};
type FeedbackType = "default" | "correct" | "misplaced" | "wrong";
type PreviousGuess = {
digits: string[];
feedback: FeedbackType[];
};
export default function MultiHintGame() {
const [session, setSession] = useState<GameSession | null>(null);
const [currentRound, setCurrentRound] = useState(0);
const [digitCount, setDigitCount] = useState(4);
const [digits, setDigits] = useState<string[]>([]);
const [activeIndex, setActiveIndex] = useState(0);
const [digitFeedback, setDigitFeedback] = useState<FeedbackType[]>([]);
const [feedback, setFeedback] = useState<string | null>(null);
const [nextHint, setNextHint] = useState<string | null>(null);
const [explanation, setExplanation] = useState<string | null>(null);
const [gameOver, setGameOver] = useState(false);
const [previousGuesses, setPreviousGuesses] = useState<PreviousGuess[]>([]);
const [hasWon, setHasWon] = useState(false);
const [cooldownRemaining, setCooldownRemaining] = useState(0);
const [streak, setStreak] = useState(0);
const [maxStreak, setMaxStreak] = useState(0);
const COOLDOWN_MS = 6 * 60 * 60 * 1000; // 6 Stunden (für Demo: 6 * 1000 möglich)
const DEV_MODE = true;
const updateStreak = () => {
const today = new Date().toISOString().split("T")[0];
const lastPlayed = localStorage.getItem("lastPlayedDate");
let currentStreak = parseInt(localStorage.getItem("streakCount") || "0");
let max = parseInt(localStorage.getItem("maxStreak") || "0");
const yesterday = new Date();
yesterday.setDate(yesterday.getDate() - 1);
const yesterdayStr = yesterday.toISOString().split("T")[0];
if (lastPlayed === yesterdayStr) {
currentStreak += 1;
} else if (lastPlayed !== today) {
currentStreak = 1;
}
if (currentStreak > max) {
max = currentStreak;
localStorage.setItem("maxStreak", max.toString());
}
localStorage.setItem("lastPlayedDate", today);
localStorage.setItem("streakCount", currentStreak.toString());
setStreak(currentStreak);
setMaxStreak(max);
};
const isStillCooldown = useCallback((): boolean => {
if (DEV_MODE) return false; // ← nie cooldown
const cooldownUntil = localStorage.getItem("cooldownUntil");
return cooldownUntil ? parseInt(cooldownUntil) > Date.now() : false;
}, []);
const getCooldownRemaining = useCallback(() => {
const cooldownUntil = localStorage.getItem("cooldownUntil");
return cooldownUntil ? Math.max(0, parseInt(cooldownUntil) - Date.now()) : 0;
}, []);
const canPlayDailyChallenge = useCallback((): boolean => {
if (DEV_MODE) return true; // ← erlaubt immer spielen
const lastPlayed = localStorage.getItem("lastDailyChallengeDate");
const today = new Date().toISOString().split("T")[0];
return !lastPlayed || lastPlayed !== today;
}, []);
const formatCooldownTime = (ms: number): string => {
const totalSeconds = Math.floor(ms / 1000);
const hours = Math.floor(totalSeconds / 3600);
const minutes = Math.floor((totalSeconds % 3600) / 60);
const seconds = totalSeconds % 60;
return `${hours.toString().padStart(2, "0")}:${minutes
.toString()
.padStart(2, "0")}:${seconds.toString().padStart(2, "0")}`;
};
const handleShare = () => {
const attempts = currentRound + 1;
const shareText = `Für die tägliche Challenge der FaktenZahl habe ich ${attempts} Versuch${attempts > 1 ? 'e' : ''} gebraucht. Wie viele brauchst du? www.faktenzahl.de`;
if (navigator.share) {
navigator
.share({
title: 'FaktenZahl Ergebnis',
text: shareText,
})
.catch(console.error);
} else {
navigator.clipboard.writeText(shareText);
alert('Ergebnis in die Zwischenablage kopiert!');
}
};
const loadSession = () => {
if (!canPlayDailyChallenge()) {
setGameOver(true);
setSession(null);
setCooldownRemaining(getCooldownRemaining());
return;
}
fetch(`http://localhost:3000/api/new-session?daily=true`)
.then((res) => res.json())
.then((data) => {
setSession(data);
setCurrentRound(0);
setFeedback(null);
setNextHint(data.hint);
setExplanation(null);
setGameOver(false);
setDigitCount(data.digits);
setDigits(Array(data.digits).fill(""));
setDigitFeedback(Array(data.digits).fill("default"));
setActiveIndex(0);
setPreviousGuesses([]);
setHasWon(false);
localStorage.removeItem("hasWon");
localStorage.removeItem("explanation");
localStorage.removeItem("link");
localStorage.removeItem("currentRound");
localStorage.setItem("cooldownUntil", (Date.now() + COOLDOWN_MS).toString());
localStorage.setItem("lastDailyChallengeDate", new Date().toISOString().split("T")[0]);
setCooldownRemaining(COOLDOWN_MS);
});
};
useEffect(() => {
const stillCooldown = isStillCooldown();
setCooldownRemaining(getCooldownRemaining());
// Lese hasWon, explanation, link und currentRound aus localStorage
const storedHasWon = localStorage.getItem("hasWon");
const storedExplanation = localStorage.getItem("explanation");
const storedCurrentRound = localStorage.getItem("currentRound");
setHasWon(storedHasWon === "true");
setExplanation(storedExplanation || null);
if (storedCurrentRound) {
setCurrentRound(parseInt(storedCurrentRound));
}
if (stillCooldown || !canPlayDailyChallenge()) {
setGameOver(true);
setSession(null);
} else {
loadSession();
}
}, [isStillCooldown, canPlayDailyChallenge]);
useEffect(() => {
if (gameOver && cooldownRemaining > 0) {
const interval = setInterval(() => {
const remaining = getCooldownRemaining();
setCooldownRemaining(remaining);
if (remaining <= 0) {
setGameOver(false);
localStorage.removeItem("cooldownUntil");
localStorage.removeItem("hasWon");
localStorage.removeItem("explanation");
localStorage.removeItem("link");
localStorage.removeItem("currentRound");
loadSession();
}
}, 1000);
return () => clearInterval(interval);
}
}, [cooldownRemaining, getCooldownRemaining, gameOver]);
const handleDigitClick = (num: string) => {
if (activeIndex >= digitCount) return;
const newDigits = [...digits];
newDigits[activeIndex] = num;
setDigits(newDigits);
if (activeIndex < digitCount - 1) setActiveIndex(activeIndex + 1);
};
const handleBackspace = () => {
const newDigits = [...digits];
if (digits[activeIndex]) {
newDigits[activeIndex] = "";
setDigits(newDigits);
} else if (activeIndex > 0) {
newDigits[activeIndex - 1] = "";
setDigits(newDigits);
setActiveIndex(activeIndex - 1);
}
};
const submitGuess = async () => {
if (!session) return;
const fullGuess = digits.join("");
const res = await fetch("http://localhost:3000/api/guess", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({
id: session.id,
guess: fullGuess,
round: currentRound,
}),
});
const data: GuessResponse = await res.json();
setFeedback(data.feedback);
setExplanation(data.explanation);
setNextHint(data.nextHint);
const correctAnswer = String(session.answer).split("");
const feedbackResult: FeedbackType[] = digits.map((digit, index) => {
if (digit === correctAnswer[index]) return "correct";
if (correctAnswer.includes(digit)) return "misplaced";
return "wrong";
});
setPreviousGuesses((prev) => [...prev, { digits: [...digits], feedback: feedbackResult }]);
setDigits(Array(digitCount).fill(""));
setDigitFeedback(Array(digitCount).fill("default"));
setActiveIndex(0);
if (data.correct || currentRound === 4) {
setGameOver(true);
setHasWon(data.correct);
localStorage.setItem("hasWon", String(data.correct));
localStorage.setItem("explanation", data.explanation || "");
localStorage.setItem("link", session.link || "");
localStorage.setItem("currentRound", String(currentRound));
if (data.correct) {
localStorage.setItem("cooldownUntil", (Date.now() + COOLDOWN_MS).toString());
localStorage.setItem("lastDailyChallengeDate", new Date().toISOString().split("T")[0]);
setCooldownRemaining(COOLDOWN_MS);
updateStreak();
confetti({
particleCount: 120,
spread: 80,
origin: { y: 0.6 },
colors: ['#00d9ff', '#00ff84', '#ffc107', '#ff4ecd'],
});
}
} else {
setCurrentRound((r) => r + 1);
}
};
const restart = () => {
if (isStillCooldown() || !canPlayDailyChallenge()) return;
loadSession();
};
const getBoxStyle = (status: FeedbackType) => {
switch (status) {
case "correct": return "bg-green-400";
case "misplaced": return "bg-yellow-300";
case "wrong": return "bg-red-400";
default: return "bg-blue-100";
}
};
return (
<div className="w-[480px] mx-auto mt-10 p-6 bg-white dark:bg-gray-800 text-gray-900 dark:text-white rounded-xl shadow">
<h2 className="text-2xl font-bold mb-4 text-center">
🧠 Tägliche FaktenZahl ({new Date().toLocaleDateString('de-DE')})
</h2>
<div className="text-center mb-4 text-sm text-gray-700 dark:text-gray-300">
🔥 Aktuelle Streak: <strong>{streak}</strong> &nbsp; | &nbsp; 🏆 Beste Streak: <strong>{maxStreak}</strong>
</div>
{session && !gameOver && (
<>
<p className="mb-2">Hinweis {currentRound + 1} von {session.totalHints}:</p>
<div className="mb-4 bg-gray-100 dark:bg-gray-700 rounded p-4 text-center">
{nextHint}
</div>
<div className="flex flex-col gap-2 mb-6">
{previousGuesses.map((guess, i) => (
<div key={i} className="flex justify-center gap-2">
{guess.digits.map((digit, j) => (
<div key={j} className={`w-20 h-24 text-4xl font-bold rounded-xl flex items-center justify-center text-white shadow ${getBoxStyle(guess.feedback[j])}`}>{digit}</div>
))}
</div>
))}
<div className="flex justify-center gap-4">
{digits.map((digit, i) => (
<div key={i} className={`w-24 h-28 text-6xl font-extrabold rounded-xl flex items-center justify-center shadow-xl text-white ${getBoxStyle(digitFeedback[i])}`} onClick={() => setActiveIndex(i)}>
{digit || <span className="opacity-40"></span>}
</div>
))}
</div>
</div>
<div className="grid grid-cols-3 gap-2 max-w-xs mx-auto mb-4">
{[1, 2, 3, 4, 5, 6, 7, 8, 9].map(num => (
<button key={num} onClick={() => handleDigitClick(num.toString())} className="bg-gray-200 dark:bg-gray-600 hover:bg-gray-300 dark:hover:bg-gray-500 text-xl py-3 rounded">{num}</button>
))}
<div></div>
<button onClick={() => handleDigitClick("0")} className="bg-gray-200 dark:bg-gray-600 hover:bg-gray-300 dark:hover:bg-gray-500 text-xl py-3 rounded">0</button>
<div></div>
<button onClick={handleBackspace} className="col-span-3 bg-red-200 dark:bg-red-400 hover:bg-red-300 dark:hover:bg-red-500 py-3 rounded font-bold"> Löschen</button>
</div>
<button onClick={submitGuess} disabled={digits.includes("")} className="bg-blue-600 dark:bg-blue-500 hover:bg-blue-700 dark:hover:bg-blue-600 text-white px-4 py-2 rounded w-full">Rate Zahl</button>
</>
)}
{gameOver && (
<div className={`mt-6 p-4 rounded text-center ${hasWon ? "bg-green-100 dark:bg-green-900" : "bg-red-100 dark:bg-red-900"}`}>
<p className={`text-xl font-bold mb-2 ${hasWon ? "text-green-700 dark:text-green-300" : "text-red-700 dark:text-red-300"}`}>
{hasWon ? "🎉 Richtig geraten!" : "😢 Leider daneben!"}
</p>
<p className="text-gray-800 dark:text-gray-200 mb-2">
Versuche: {currentRound + 1}
</p>
{explanation && <p className="text-gray-800 dark:text-gray-200 mb-2">{explanation}</p>}
{localStorage.getItem("link") && (
<a href={localStorage.getItem("link")!} target="_blank" rel="noopener noreferrer" className="text-blue-600 dark:text-blue-400 underline block mb-4">
Mehr erfahren
</a>
)}
{cooldownRemaining > 0 && (
<>
<p className="mb-4 text-lg font-bold text-orange-600 dark:text-orange-400 border-2 border-orange-600 dark:border-orange-400 rounded-lg p-2 timer-pulse">
Nächste Frage in: {formatCooldownTime(cooldownRemaining)}
</p>
<button
onClick={handleShare}
className="mt-2 bg-blue-500 hover:bg-blue-600 text-white px-3 py-2 rounded"
>
Teilen 📤
</button>
</>
)}
{cooldownRemaining <= 0 && (
<button onClick={restart} className="mt-4 bg-gray-600 hover:bg-gray-700 text-white px-3 py-2 rounded">Neue Runde starten</button>
)}
</div>
)}
</div>
);
}

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frontend/src/index.css Normal file
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@tailwind base;
@tailwind components;
@tailwind utilities;
:root {
font-family: system-ui, Avenir, Helvetica, Arial, sans-serif;
line-height: 1.5;
font-weight: 400;
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
a {
font-weight: 500;
color: #646cff;
text-decoration: inherit;
}
a:hover {
color: #535bf2;
}
body {
margin: 0;
display: flex;
place-items: center;
min-width: 320px;
min-height: 100vh;
}
h1 {
font-size: 3.2em;
line-height: 1.1;
}
button {
border-radius: 8px;
border: 1px solid transparent;
padding: 0.6em 1.2em;
font-size: 1em;
font-weight: 500;
font-family: inherit;
background-color: #1a1a1a;
cursor: pointer;
transition: border-color 0.25s;
}
button:hover {
border-color: #646cff;
}
button:focus,
button:focus-visible {
outline: 4px auto -webkit-focus-ring-color;
}
@media (prefers-color-scheme: light) {
a:hover {
color: #747bff;
}
button {
background-color: #f9f9f9;
}
}
body {
@apply bg-gray-50 text-gray-900 dark:bg-gray-900 dark:text-white transition-colors duration-300;
}

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frontend/src/main.tsx Normal file
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import { StrictMode } from 'react'
import { createRoot } from 'react-dom/client'
import './index.css'
import App from './App.tsx'
createRoot(document.getElementById('root')!).render(
<StrictMode>
<App />
</StrictMode>,
)

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@keyframes pulse {
0% { transform: scale(1); }
50% { transform: scale(1.05); }
100% { transform: scale(1); }
}
.timer-pulse {
animation: pulse 2s infinite;
}

1
frontend/src/vite-env.d.ts vendored Normal file
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@@ -0,0 +1 @@
/// <reference types="vite/client" />