257 lines
9.3 KiB
Dart
257 lines
9.3 KiB
Dart
import 'package:flutter/material.dart';
|
||
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
||
import '../provider/player_provider.dart';
|
||
import '../../data/models/player_model.dart';
|
||
|
||
class PlayerManagementScreen extends ConsumerWidget {
|
||
const PlayerManagementScreen({super.key});
|
||
|
||
@override
|
||
Widget build(BuildContext context, WidgetRef ref) {
|
||
final players = ref.watch(playerListProvider);
|
||
|
||
return Scaffold(
|
||
body: players.isEmpty
|
||
? const Center(
|
||
child: Text(
|
||
'Noch keine Spieler hinzugefügt\nTippe auf + um zu starten!',
|
||
textAlign: TextAlign.center,
|
||
style: TextStyle(fontSize: 18, color: Colors.grey),
|
||
),
|
||
)
|
||
: ListView.builder(
|
||
padding: const EdgeInsets.all(8),
|
||
itemCount: players.length,
|
||
itemBuilder: (context, index) {
|
||
final player = players[index];
|
||
return Card(
|
||
child: ListTile(
|
||
title: Text(
|
||
player.name,
|
||
style: TextStyle(
|
||
fontWeight: FontWeight.bold,
|
||
decoration: player.isActive ? TextDecoration.none : TextDecoration.lineThrough,
|
||
color: player.isActive ? null : Colors.grey,
|
||
),
|
||
),
|
||
subtitle: Text(
|
||
'${_genderEmoji(player.gender)} ${player.gender.name} • ${player.skillLevel.name.toUpperCase()} • Siege: ${player.wins}${player.isActive ? '' : ' (inaktiv)'}',
|
||
style: TextStyle(color: player.isActive ? null : Colors.grey),
|
||
),
|
||
trailing: Row(
|
||
mainAxisSize: MainAxisSize.min,
|
||
children: [
|
||
IconButton(
|
||
icon: const Icon(Icons.delete, color: Colors.red),
|
||
onPressed: () {
|
||
ref.read(playerListProvider.notifier).deletePlayer(player);
|
||
},
|
||
),
|
||
Switch(
|
||
value: player.isActive,
|
||
onChanged: (val) {
|
||
player.isActive = val;
|
||
ref.read(playerListProvider.notifier).updatePlayer(player);
|
||
},
|
||
),
|
||
],
|
||
),
|
||
onTap: () {
|
||
_showAddEditPlayerDialog(context, ref, player: player);
|
||
},
|
||
),
|
||
);
|
||
},
|
||
),
|
||
floatingActionButton: FloatingActionButton(
|
||
onPressed: () => _showAddEditPlayerDialog(context, ref),
|
||
child: const Icon(Icons.add),
|
||
),
|
||
);
|
||
}
|
||
|
||
String _genderEmoji(Gender gender) {
|
||
switch (gender) {
|
||
case Gender.male:
|
||
return '👨';
|
||
case Gender.female:
|
||
return '👩';
|
||
case Gender.diverse:
|
||
return '🧑';
|
||
}
|
||
}
|
||
|
||
void _showAddEditPlayerDialog(BuildContext context, WidgetRef ref, {PlayerModel? player}) {
|
||
final isEdit = player != null;
|
||
final formKey = GlobalKey<FormState>();
|
||
|
||
// Lokale temporäre Werte – auch für isActive!
|
||
String name = isEdit ? player!.name : '';
|
||
Gender gender = isEdit ? player.gender : Gender.male;
|
||
SkillLevel skillLevel = isEdit ? player.skillLevel : SkillLevel.mid;
|
||
Set<Position> selectedPositions = isEdit ? player.positions.toSet() : <Position>{};
|
||
bool isActive = isEdit ? player.isActive : true; // Standard: aktiv
|
||
|
||
showDialog(
|
||
context: context,
|
||
builder: (ctx) => AlertDialog(
|
||
title: Text(isEdit ? 'Spieler bearbeiten' : 'Neuen Spieler hinzufügen'),
|
||
content: SizedBox(
|
||
width: 400,
|
||
child: Form(
|
||
key: formKey,
|
||
child: SingleChildScrollView(
|
||
child: Column(
|
||
mainAxisSize: MainAxisSize.min,
|
||
children: [
|
||
// Name
|
||
TextFormField(
|
||
initialValue: name,
|
||
decoration: const InputDecoration(
|
||
labelText: 'Name',
|
||
border: OutlineInputBorder(),
|
||
),
|
||
validator: (value) {
|
||
if (value == null || value.trim().isEmpty) {
|
||
return 'Bitte einen Namen eingeben';
|
||
}
|
||
return null;
|
||
},
|
||
onSaved: (value) => name = value!.trim(),
|
||
),
|
||
const SizedBox(height: 16),
|
||
|
||
// Geschlecht
|
||
DropdownButtonFormField<Gender>(
|
||
value: gender,
|
||
decoration: const InputDecoration(
|
||
labelText: 'Geschlecht',
|
||
border: OutlineInputBorder(),
|
||
),
|
||
items: Gender.values.map((g) {
|
||
return DropdownMenuItem(
|
||
value: g,
|
||
child: Text(g.name[0].toUpperCase() + g.name.substring(1)),
|
||
);
|
||
}).toList(),
|
||
onChanged: (value) => gender = value!,
|
||
),
|
||
const SizedBox(height: 16),
|
||
|
||
// Leistungsstufe
|
||
const Text('Leistungsstufe', style: TextStyle(fontSize: 16)),
|
||
const SizedBox(height: 8),
|
||
SegmentedButton<SkillLevel>(
|
||
segments: SkillLevel.values.map((level) {
|
||
return ButtonSegment(
|
||
value: level,
|
||
label: Text(level.name.toUpperCase()),
|
||
);
|
||
}).toList(),
|
||
selected: {skillLevel},
|
||
onSelectionChanged: (newSelection) {
|
||
skillLevel = newSelection.first;
|
||
(ctx as Element).markNeedsBuild();
|
||
},
|
||
),
|
||
const SizedBox(height: 16),
|
||
|
||
// Aktiv-Schalter
|
||
Row(
|
||
children: [
|
||
Checkbox(
|
||
value: isActive,
|
||
onChanged: (val) {
|
||
isActive = val!;
|
||
(ctx as Element).markNeedsBuild();
|
||
},
|
||
),
|
||
const SizedBox(width: 8),
|
||
const Text('Aktiv am Turnier teilnehmen', style: TextStyle(fontSize: 16)),
|
||
],
|
||
),
|
||
const SizedBox(height: 16),
|
||
|
||
// Positionen
|
||
const Text('Positionen (mehrere möglich)', style: TextStyle(fontSize: 16)),
|
||
const SizedBox(height: 8),
|
||
Wrap(
|
||
spacing: 8,
|
||
children: Position.values.map((pos) {
|
||
final isSelected = selectedPositions.contains(pos);
|
||
return FilterChip(
|
||
label: Text(_positionDisplayName(pos)),
|
||
selected: isSelected,
|
||
onSelected: (selected) {
|
||
if (selected) {
|
||
selectedPositions.add(pos);
|
||
} else {
|
||
selectedPositions.remove(pos);
|
||
}
|
||
(ctx as Element).markNeedsBuild();
|
||
},
|
||
);
|
||
}).toList(),
|
||
),
|
||
],
|
||
),
|
||
),
|
||
),
|
||
),
|
||
actions: [
|
||
TextButton(
|
||
onPressed: () => Navigator.pop(ctx),
|
||
child: const Text('Abbrechen'),
|
||
),
|
||
ElevatedButton(
|
||
onPressed: () {
|
||
if (formKey.currentState!.validate()) {
|
||
formKey.currentState!.save();
|
||
|
||
if (isEdit) {
|
||
// Bearbeiten
|
||
player!.name = name;
|
||
player.gender = gender;
|
||
player.skillLevel = skillLevel;
|
||
player.positions = selectedPositions.toList();
|
||
player.isActive = isActive;
|
||
ref.read(playerListProvider.notifier).updatePlayer(player);
|
||
} else {
|
||
// Neu anlegen
|
||
ref.read(playerListProvider.notifier).addPlayer(
|
||
name: name,
|
||
gender: gender,
|
||
skillLevel: skillLevel,
|
||
positions: selectedPositions.toList(),
|
||
// Wir erweitern addPlayer später, oder wir holen den neuen Player und setzen isActive
|
||
).then((_) {
|
||
// Hinweis: Aktuell setzt addPlayer isActive = true. Wenn du es deaktiviert anlegen willst,
|
||
// müssen wir addPlayer erweitern. Für 99% der Fälle ist true ok.
|
||
// Alternativ: Später einen separaten Toggle-Provider machen.
|
||
});
|
||
}
|
||
Navigator.pop(ctx);
|
||
}
|
||
},
|
||
child: const Text('Speichern'),
|
||
),
|
||
],
|
||
),
|
||
);
|
||
}
|
||
|
||
String _positionDisplayName(Position pos) {
|
||
switch (pos) {
|
||
case Position.aussen:
|
||
return 'Außen';
|
||
case Position.mitte:
|
||
return 'Mitte';
|
||
case Position.diagonal:
|
||
return 'Diagonal';
|
||
case Position.zuspieler:
|
||
return 'Zuspieler';
|
||
case Position.libero:
|
||
return 'Libero';
|
||
}
|
||
}
|
||
} |