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2025-06-02 18:56:22 +02:00
parent 8f62885a45
commit 33181acf83
1443 changed files with 286102 additions and 12 deletions

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node_modules/@react-stately/utils/src/index.ts generated vendored Normal file
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/*
* Copyright 2020 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
export {useControlledState} from './useControlledState';
export {clamp, snapValueToStep, toFixedNumber} from './number';

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node_modules/@react-stately/utils/src/number.ts generated vendored Normal file
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/*
* Copyright 2020 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
/**
* Takes a value and forces it to the closest min/max if it's outside. Also forces it to the closest valid step.
*/
export function clamp(value: number, min: number = -Infinity, max: number = Infinity): number {
let newValue = Math.min(Math.max(value, min), max);
return newValue;
}
export function roundToStepPrecision(value: number, step: number): number {
let roundedValue = value;
let stepString = step.toString();
let pointIndex = stepString.indexOf('.');
let precision = pointIndex >= 0 ? stepString.length - pointIndex : 0;
if (precision > 0) {
let pow = Math.pow(10, precision);
roundedValue = Math.round(roundedValue * pow) / pow;
}
return roundedValue;
}
export function snapValueToStep(value: number, min: number | undefined, max: number | undefined, step: number): number {
min = Number(min);
max = Number(max);
let remainder = ((value - (isNaN(min) ? 0 : min)) % step);
let snappedValue = roundToStepPrecision(Math.abs(remainder) * 2 >= step
? value + Math.sign(remainder) * (step - Math.abs(remainder))
: value - remainder, step);
if (!isNaN(min)) {
if (snappedValue < min) {
snappedValue = min;
} else if (!isNaN(max) && snappedValue > max) {
snappedValue = min + Math.floor(roundToStepPrecision((max - min) / step, step)) * step;
}
} else if (!isNaN(max) && snappedValue > max) {
snappedValue = Math.floor(roundToStepPrecision(max / step, step)) * step;
}
// correct floating point behavior by rounding to step precision
snappedValue = roundToStepPrecision(snappedValue, step);
return snappedValue;
}
/* Takes a value and rounds off to the number of digits. */
export function toFixedNumber(value: number, digits: number, base: number = 10): number {
const pow = Math.pow(base, digits);
return Math.round(value * pow) / pow;
}

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/*
* Copyright 2020 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
import {useCallback, useEffect, useRef, useState} from 'react';
export function useControlledState<T, C = T>(value: Exclude<T, undefined>, defaultValue: Exclude<T, undefined> | undefined, onChange?: (v: C, ...args: any[]) => void): [T, (value: T, ...args: any[]) => void];
export function useControlledState<T, C = T>(value: Exclude<T, undefined> | undefined, defaultValue: Exclude<T, undefined>, onChange?: (v: C, ...args: any[]) => void): [T, (value: T, ...args: any[]) => void];
export function useControlledState<T, C = T>(value: T, defaultValue: T, onChange?: (v: C, ...args: any[]) => void): [T, (value: T, ...args: any[]) => void] {
let [stateValue, setStateValue] = useState(value || defaultValue);
let isControlledRef = useRef(value !== undefined);
let isControlled = value !== undefined;
useEffect(() => {
let wasControlled = isControlledRef.current;
if (wasControlled !== isControlled && process.env.NODE_ENV !== 'production') {
console.warn(`WARN: A component changed from ${wasControlled ? 'controlled' : 'uncontrolled'} to ${isControlled ? 'controlled' : 'uncontrolled'}.`);
}
isControlledRef.current = isControlled;
}, [isControlled]);
let currentValue = isControlled ? value : stateValue;
let setValue = useCallback((value, ...args) => {
let onChangeCaller = (value, ...onChangeArgs) => {
if (onChange) {
if (!Object.is(currentValue, value)) {
onChange(value, ...onChangeArgs);
}
}
if (!isControlled) {
// If uncontrolled, mutate the currentValue local variable so that
// calling setState multiple times with the same value only emits onChange once.
// We do not use a ref for this because we specifically _do_ want the value to
// reset every render, and assigning to a ref in render breaks aborted suspended renders.
// eslint-disable-next-line react-hooks/exhaustive-deps
currentValue = value;
}
};
if (typeof value === 'function') {
if (process.env.NODE_ENV !== 'production') {
console.warn('We can not support a function callback. See Github Issues for details https://github.com/adobe/react-spectrum/issues/2320');
}
// this supports functional updates https://reactjs.org/docs/hooks-reference.html#functional-updates
// when someone using useControlledState calls setControlledState(myFunc)
// this will call our useState setState with a function as well which invokes myFunc and calls onChange with the value from myFunc
// if we're in an uncontrolled state, then we also return the value of myFunc which to setState looks as though it was just called with myFunc from the beginning
// otherwise we just return the controlled value, which won't cause a rerender because React knows to bail out when the value is the same
let updateFunction = (oldValue, ...functionArgs) => {
let interceptedValue = value(isControlled ? currentValue : oldValue, ...functionArgs);
onChangeCaller(interceptedValue, ...args);
if (!isControlled) {
return interceptedValue;
}
return oldValue;
};
setStateValue(updateFunction);
} else {
if (!isControlled) {
setStateValue(value);
}
onChangeCaller(value, ...args);
}
}, [isControlled, currentValue, onChange]);
return [currentValue, setValue];
}